GLSL Shader Playground
Write a mainImage(out vec4 fragColor, in vec2 fragCoord) function, same as ShaderToy. You have iResolution, iTime, and iMouse uniforms available.
Write a mainImage(out vec4 fragColor, in vec2 fragCoord) function, same as ShaderToy. You have iResolution, iTime, and iMouse uniforms available.